ShitEngine
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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这里列出了所有类成员,并附带类的详细说明:
A
B
C
D
E
F
G
H
I
L
M
N
O
P
R
S
T
U
W
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- i -
Info() :
Log
Init() :
AudioPlayer
,
Config
,
Game
,
Log
,
Renderer
,
ResourceManager
,
Time
,
Window
init() :
Config
,
Game
,
Scene
,
System
instantiate() :
Scene
isFinished() :
AudioTrack
isFlipped() :
Sprite
,
SpriteRenderer
IsKeyDown() :
Input
isKeyDown() :
Input
IsKeyPressed() :
Input
isKeyPressed() :
Input
IsKeyReleased() :
Input
isKeyReleased() :
Input
isLooping() :
Animation
IsMouseButtonDown() :
Input
isMouseButtonDown() :
Input
IsMouseButtonPressed() :
Input
isMouseButtonPressed() :
Input
IsMouseButtonReleased() :
Input
isMouseButtonReleased() :
Input
isNeedDestroy() :
GameObject
IsOpen() :
Window
isPaused() :
AnimationComponent
,
AudioTrack
isPlaying() :
AnimationComponent
,
AudioTrack
isRegistered() :
Component
IsRunning() :
Game
isStarted() :
Behavior
isVisible() :
RendererComponent
制作者
1.17.0