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ShitEngine
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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#include <memory>#include <utility>#include <spdlog/spdlog.h>#include <spdlog/sinks/stdout_color_sinks.h>#include <spdlog/fmt/ostr.h>#include "Core.h"类 | |
| class | Log |
| 日志封装类 更多... | |
命名空间 | |
| namespace | Shit |
宏定义 | |
| #define | ST_CORE_TRACE(...) |
| #define | ST_CORE_DEBUG(...) |
| #define | ST_CORE_INFO(...) |
| #define | ST_CORE_WARN(...) |
| #define | ST_CORE_ERROR(...) |
| #define | ST_CORE_CRITICAL(...) |
| #define | ST_TRACE(...) |
| #define | ST_DEBUG(...) |
| #define | ST_INFO(...) |
| #define | ST_WARN(...) |
| #define | ST_ERROR(...) |
| #define | ST_CRITICAL(...) |
| #define ST_CORE_CRITICAL | ( | ... | ) |
| #define ST_CORE_DEBUG | ( | ... | ) |
| #define ST_CORE_ERROR | ( | ... | ) |
| #define ST_CORE_INFO | ( | ... | ) |
| #define ST_CORE_TRACE | ( | ... | ) |
| #define ST_CORE_WARN | ( | ... | ) |
| #define ST_CRITICAL | ( | ... | ) |
| #define ST_DEBUG | ( | ... | ) |
| #define ST_ERROR | ( | ... | ) |
| #define ST_INFO | ( | ... | ) |
| #define ST_TRACE | ( | ... | ) |
| #define ST_WARN | ( | ... | ) |