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ShitEngine
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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成员的完整列表,这些成员属于 TextureManager,包括所有继承而来的类成员
| operator=(const TextureManager &)=delete | TextureManager | |
| operator=(TextureManager &&)=default | TextureManager | |
| ResourceManager class | TextureManager | friend |
| TextureManager(const TextureManager &)=delete | TextureManager | |
| TextureManager(TextureManager &&)=default | TextureManager | |
| ~TextureManager()=default | TextureManager |