ShitEngine
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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RendererComponent 成员列表
成员的完整列表,这些成员属于
RendererComponent
,包括所有继承而来的类成员
Component
()
Component
Component
(const Component &)=delete
Component
Component
(Component &&)=delete
Component
getGlobalBounds
()=0
RendererComponent
pure virtual
getOwner
() const
Component
inline
getZIndex
() const
RendererComponent
inline
isRegistered
() const
Component
inline
isVisible
() const
RendererComponent
inline
m_isRegistered
Component
protected
m_isVisible
RendererComponent
protected
m_owner
Component
protected
m_zIndex
RendererComponent
protected
onAttach
() override
RendererComponent
virtual
onCreate
()
Component
inline
virtual
onDestroy
() override
RendererComponent
virtual
onDetach
() override
RendererComponent
virtual
onRender
(SDL_Renderer *renderer, const CameraComponent *camera) const =0
RendererComponent
pure virtual
operator=
(const Component &)=delete
Component
operator=
(Component &&)=delete
Component
RendererComponent
()
RendererComponent
setVisible
(bool isVisible)
RendererComponent
inline
setZIndex
(int zIndex)
RendererComponent
inline
~Component
()=default
Component
virtual
~RendererComponent
() override=default
RendererComponent
制作者
1.17.0