ShitEngine
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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Behavior 成员列表

成员的完整列表,这些成员属于 Behavior,包括所有继承而来的类成员

Behavior()=defaultBehavior
Component()Component
Component(const Component &)=deleteComponent
Component(Component &&)=deleteComponent
GameObject classBehaviorfriend
getOwner() constComponentinline
isRegistered() constComponentinline
isStarted() constBehaviorinline
m_isRegisteredComponentprotected
m_isStartedBehaviorprotected
m_ownerComponentprotected
onAttach() overrideBehaviorvirtual
onCreate() overrideBehaviorvirtual
onDestroy() overrideBehaviorvirtual
onDetach() overrideBehaviorvirtual
onStart()Behaviorvirtual
onUpdate()Behaviorvirtual
operator=(const Component &)=deleteComponent
operator=(Component &&)=deleteComponent
setStarted(bool isStarted)Behaviorinline
~Behavior() override=defaultBehavior
~Component()=defaultComponentvirtual