ShitEngine
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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TransformComponent 成员列表

成员的完整列表,这些成员属于 TransformComponent,包括所有继承而来的类成员

Component()Component
Component(const Component &)=deleteComponent
Component(Component &&)=deleteComponent
GameObject classTransformComponentfriend
getOwner() constComponentinline
getPosition() constTransformComponentinline
getRotation() constTransformComponentinline
getScale() constTransformComponentinline
isRegistered() constComponentinline
m_isRegisteredComponentprotected
m_ownerComponentprotected
onAttach()Componentinlinevirtual
onCreate()Componentinlinevirtual
onDestroy()Componentinlinevirtual
onDetach()Componentinlinevirtual
operator=(const Component &)=deleteComponent
operator=(Component &&)=deleteComponent
setPosition(const Vector2 &position)TransformComponentinline
setRotation(float rotation)TransformComponentinline
setScale(const Vector2 &scale)TransformComponentinline
TransformComponent()TransformComponentexplicit
~Component()=defaultComponentvirtual
~TransformComponent() override=defaultTransformComponent