ShitEngine
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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Scene 成员列表

成员的完整列表,这些成员属于 Scene,包括所有继承而来的类成员

addGameObject(std::unique_ptr< GameObject > &&gameObject)Scene
createGameObject(const std::string &name)Scene
destroy()Scenevirtual
getGameObjects()Sceneinline
getName() constSceneinline
getSystem()Sceneinline
hasSystem()Sceneinline
init()Scenevirtual
instantiate(const Prefab &prefab, const std::string &name="")Scene
operator=(const Scene &)=deleteScene
operator=(Scene &&)=deleteScene
registerSystem()Sceneinline
removeGameObject(GameObject *gameObject)Scene
removeGameObjectByName(const std::string &name)Scene
Scene(const std::string &name)Sceneexplicit
Scene(const Scene &)=deleteScene
Scene(Scene &&)=deleteScene
setName(const std::string &name)Sceneinline
unregisterSystem()Sceneinline
update()Scene
~Scene()Scene