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ShitEngine
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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成员的完整列表,这些成员属于 ResourceManager,包括所有继承而来的类成员
| ClearAudio() | ResourceManager | inlinestatic |
| ClearFont() | ResourceManager | inlinestatic |
| ClearTexture() | ResourceManager | inlinestatic |
| GetAudio(const std::string &filePath) | ResourceManager | inlinestatic |
| GetFont(const std::string &filePath) | ResourceManager | inlinestatic |
| GetInstance() | ResourceManager | static |
| GetTexture(const std::string &filePath) | ResourceManager | inlinestatic |
| Init() | ResourceManager | inlinestatic |
| LoadAudio(const std::string &filePath) | ResourceManager | inlinestatic |
| LoadFont(const std::string &filePath) | ResourceManager | inlinestatic |
| LoadTexture(const std::string &filePath) | ResourceManager | inlinestatic |
| operator=(const ResourceManager &)=delete | ResourceManager | |
| operator=(ResourceManager &&)=delete | ResourceManager | |
| ResourceManager() | ResourceManager | |
| ResourceManager(const ResourceManager &)=delete | ResourceManager | |
| ResourceManager(ResourceManager &&)=delete | ResourceManager | |
| SetAudioMixer(struct MIX_Mixer *mixer) | ResourceManager | inlinestatic |
| UnloadAudio(const std::string &filePath) | ResourceManager | inlinestatic |
| UnloadFont(const std::string &filePath) | ResourceManager | inlinestatic |
| UnloadTexture(const std::string &filePath) | ResourceManager | inlinestatic |
| ~ResourceManager() | ResourceManager |