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ShitEngine
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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成员的完整列表,这些成员属于 Input,包括所有继承而来的类成员
| GetInstance() | Input | static |
| GetMousePosition() | Input | inlinestatic |
| getMousePosition() | Input | |
| HandleEvent(const SDL_Event &event) | Input | inlinestatic |
| handleEvent(const SDL_Event &event) | Input | |
| IsKeyDown(const KeyCode code) | Input | inlinestatic |
| isKeyDown(const KeyCode code) | Input | |
| IsKeyPressed(const KeyCode code) | Input | inlinestatic |
| isKeyPressed(const KeyCode code) | Input | |
| IsKeyReleased(const KeyCode code) | Input | inlinestatic |
| isKeyReleased(const KeyCode code) | Input | |
| IsMouseButtonDown(const MouseButton code) | Input | inlinestatic |
| isMouseButtonDown(const MouseButton code) | Input | |
| IsMouseButtonPressed(const MouseButton code) | Input | inlinestatic |
| isMouseButtonPressed(const MouseButton code) | Input | |
| IsMouseButtonReleased(const MouseButton code) | Input | inlinestatic |
| isMouseButtonReleased(const MouseButton code) | Input | |
| Update() | Input | inlinestatic |
| update() | Input |