ShitEngine
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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GameObject 成员列表

成员的完整列表,这些成员属于 GameObject,包括所有继承而来的类成员

addComponent(Args &&... args)GameObjectinline
destroy()GameObject
GameObject(const GameObject &)=deleteGameObject
GameObject(GameObject &&)=deleteGameObject
getComponent()GameObjectinline
getComponents()GameObjectinline
getName() constGameObjectinline
getScene() constGameObjectinline
getTag() constGameObjectinline
hasComponent()GameObjectinline
isNeedDestroy() constGameObjectinline
operator=(const GameObject &)=deleteGameObject
operator=(GameObject &&)=deleteGameObject
removeComponent()GameObjectinline
Scene classGameObjectfriend
setName(const std::string &name)GameObjectinline
setNeedDestroy(bool needDestroy)GameObjectinline
setScene(Scene *scene)GameObject
setTag(const std::string &tag)GameObjectinline
~GameObject()=defaultGameObject