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ShitEngine
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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成员的完整列表,这些成员属于 EventBus,包括所有继承而来的类成员
| Clear() | EventBus | inlinestatic |
| ClearAll() | EventBus | inlinestatic |
| Emit(const EventType &event) | EventBus | inlinestatic |
| EventBus(const EventBus &)=delete | EventBus | |
| EventBus(EventBus &&)=delete | EventBus | |
| GetInstance() | EventBus | static |
| HandlerID typedef | EventBus | |
| operator=(const EventBus &)=delete | EventBus | |
| operator=(EventBus &&)=delete | EventBus | |
| ProcessEvents() | EventBus | inlinestatic |
| Subscribe(std::function< void(const EventType &)> callback) | EventBus | inlinestatic |
| Unsubscribe(HandlerID id) | EventBus | inlinestatic |