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基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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CameraComponent 成员列表
成员的完整列表,这些成员属于
CameraComponent
,包括所有继承而来的类成员
CameraComponent
()
CameraComponent
Component
()
Component
Component
(const Component &)=delete
Component
Component
(Component &&)=delete
Component
getOwner
() const
Component
inline
getPixelPerUnit
() const
CameraComponent
getPosition
() const
CameraComponent
getPriority
() const
CameraComponent
inline
getSize
() const
CameraComponent
inline
getViewportRatio
() const
CameraComponent
inline
getZoom
() const
CameraComponent
inline
isRegistered
() const
Component
inline
m_isRegistered
Component
protected
m_owner
Component
protected
onAttach
() override
CameraComponent
virtual
onCreate
()
Component
inline
virtual
onDestroy
() override
CameraComponent
virtual
onDetach
()
Component
inline
virtual
operator=
(const Component &)=delete
Component
operator=
(Component &&)=delete
Component
screenToWorld
(const Vector2 &screenPosition) const
CameraComponent
setPriority
(int priority)
CameraComponent
inline
setSize
(const Vector2 &worldSize)
CameraComponent
inline
setViewportRatio
(const SDL_FRect &ratio)
CameraComponent
inline
setZoom
(float zoom)
CameraComponent
inline
worldToScreen
(const Vector2 &worldPosition) const
CameraComponent
~Component
()=default
Component
virtual
制作者
1.17.0